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Leevï Galita
Leevï Galita
Level artist at Ubisoft Quebec 🎮
Québec, Canada

Summary

I studied arts at Bordeaux III University during 3 years.
After getting my degree, I chose to learn more about computer graphics and real time 3D. That’s why I went to ENJMIN (The graduate school of games and interactive media), as a 3D artist, and got my master’s degree.
I´m in the video game industry for 3 years now, and currently working at Ubisoft Quebec as a level artist.

Skills

3D ModelingTexturinglevel artDigital Sculpting

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Substance Painter
Substance Painter
Substance Designer
Substance Designer

Productions

  • Ckcnnxeweaaubf
    • Video Game
      Watch Dogs 2
    • Year
      2016
    • Role
      Level Artist
    • Company
      Ubisoft
  • Cover1 fragments hololens
    • Video Game
      HoloLens Fragments
    • Year
      2016
    • Role
      3D modeler
    • Company
      Asobo Studio

Experience

  • Level artist at Ubisoft
    Quebec, Canada
    March 2017 - Present

  • Level artist at Ubisoft
    Paris, France
    July 2015 - January 2017

  • 3D modeler at Asobo Studio
    Bordeaux, France
    August 2014 - July 2015

  • 3D modeler intern at Asobo Studio
    Bordeaux, France
    April 2013 - September 2013